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  • Understand Blender's Python API to allow for precision 3D modeling and add-on development. Follow detailed guidance on how to create precise geometries, complex texture mappings, optimized renderings, and much more.

    This book is a detailed, user-friendly guide to understanding and using Blender’s Python API for programmers and 3D artists. Blender is a popular open source 3D modeling software used in advertising, animation, data visualization, physics simulation, photorealistic rendering, and more. Programmers can produce extremely complex and precise models that would be impossible to replicate by hand, while artists enjoy numerous new community-built add-ons.

    The Blender Python API is an unparalleled programmable visualization environment. Using the API is made difficult due to its complex object hierarchy and vast documentation. Understanding the Blender Python API clearly explains the interface. You will become familiar with data structures and low-level concepts in both modeling and rendering with special attention given to optimizing procedurally generated models. In addition, the book

    • Discusses modules of the API as analogs to human input modes in Blender
    • Reviews low-level and data-level manipulation of 3D objects in Blender Python
    • Details how to deploy and extend projects with external libraries
    • Provides organized utilities of novel and mature API abstractions for general use in add-on development

    What You’ll Learn

    • Generate 3D data visualizations in Blender to better understand multivariate data and mathematical patterns.
    • Create precision object models in Blender of architectural models, procedurally generated landscapes, atomic models, etc.
    • Develop and distribute a Blender add-on, with special consideration given to careful development practices
    • Pick apart Blender’s 3D viewport and Python source code to learn about API behaviors
    • Develop a practical knowledge of 3D modeling and rendering concepts
    • Have a practical reference to an already powerful and vast API

    Who This Book Is For

    Python programmers with an interest in data science, game development, procedural generation, and open-source programming as well as programmers of all types with a need to generate precise 3D models. Also for 3D artists with an interest in programming or with programming experience and Blender artists regardless of programming experience.


    Chris Conlan,The Blender Python API Precision 3D Modeling and Add-on Development,Apress,1484228014,Programming Languages - General,Programming Languages - Python,Computer games - Programming,Computer games;Programming.,Computer science,Programming languages (Electronic computers),Python (Computer program language),Python (Computer program language).,B,Blender; Python; 3D Modelling; Precision Modelling; Visualization; Rendering; Animation; Texturing; OpenGL/WebGL; Procedural Generation; Unity3D; Video Game Design,Blender;Python;3D Modelling;Precision Modelling;Visualization;Rendering;Animation;Texturing;OpenGL/WebGL;Procedural Generation;Unity3D;Video Game Design,COMPUTER,COMPUTERS / Programming Languages / General,COMPUTERS / Programming Languages / Python,Compilers interpreters,Computer Applications,Computer Books Languages,Computer/Languages,Computers,Computers Programming Languages - General,General Adult,Informatik, EDV / Programmiersprachen,Non-Fiction,Professional and Applied Computing,Programming scripting languages general,Programming Languages, Compilers, Interpreters,Python,United States,COMPUTERS / Programming Languages / General,COMPUTERS / Programming Languages / Python,Computers Programming Languages - General,Computers,Computer Books Languages,Compilers interpreters,Programming scripting languages general,Informatik, EDV / Programmiersprachen

    The Blender Python API Precision 3D Modeling and Addon Development Chris Conlan Books Reviews :



    Understand Blender's Python API to allow for precision 3D modeling and add-on development. Follow detailed guidance on how to create precise geometries, complex texture mappings, optimized renderings, and much more.

    This book is a detailed, user-friendly guide to understanding and using Blender’s Python API for programmers and 3D artists. Blender is a popular open source 3D modeling software used in advertising, animation, data visualization, physics simulation, photorealistic rendering, and more. Programmers can produce extremely complex and precise models that would be impossible to replicate by hand, while artists enjoy numerous new community-built add-ons.

    The Blender Python API is an unparalleled programmable visualization environment. Using the API is made difficult due to its complex object hierarchy and vast documentation. Understanding the Blender Python API clearly explains the interface. You will become familiar with data structures and low-level concepts in both modeling and rendering with special attention given to optimizing procedurally generated models. In addition, the book

    • Discusses modules of the API as analogs to human input modes in Blender
    • Reviews low-level and data-level manipulation of 3D objects in Blender Python
    • Details how to deploy and extend projects with external libraries
    • Provides organized utilities of novel and mature API abstractions for general use in add-on development

    What You’ll Learn

    • Generate 3D data visualizations in Blender to better understand multivariate data and mathematical patterns.
    • Create precision object models in Blender of architectural models, procedurally generated landscapes, atomic models, etc.
    • Develop and distribute a Blender add-on, with special consideration given to careful development practices
    • Pick apart Blender’s 3D viewport and Python source code to learn about API behaviors
    • Develop a practical knowledge of 3D modeling and rendering concepts
    • Have a practical reference to an already powerful and vast API

    Who This Book Is For

    Python programmers with an interest in data science, game development, procedural generation, and open-source programming as well as programmers of all types with a need to generate precise 3D models. Also for 3D artists with an interest in programming or with programming experience and Blender artists regardless of programming experience.

    Chris Conlan,The Blender Python API Precision 3D Modeling and Add-on Development,Apress,1484228014,Programming Languages - General,Programming Languages - Python,Computer games - Programming,Computer games;Programming.,Computer science,Programming languages (Electronic computers),Python (Computer program language),Python (Computer program language).,B,Blender; Python; 3D Modelling; Precision Modelling; Visualization; Rendering; Animation; Texturing; OpenGL/WebGL; Procedural Generation; Unity3D; Video Game Design,Blender;Python;3D Modelling;Precision Modelling;Visualization;Rendering;Animation;Texturing;OpenGL/WebGL;Procedural Generation;Unity3D;Video Game Design,COMPUTER,COMPUTERS / Programming Languages / General,COMPUTERS / Programming Languages / Python,Compilers interpreters,Computer Applications,Computer Books Languages,Computer/Languages,Computers,Computers Programming Languages - General,General Adult,Informatik, EDV / Programmiersprachen,Non-Fiction,Professional and Applied Computing,Programming scripting languages general,Programming Languages, Compilers, Interpreters,Python,United States,COMPUTERS / Programming Languages / General,COMPUTERS / Programming Languages / Python,Computers Programming Languages - General,Computers,Computer Books Languages,Compilers interpreters,Programming scripting languages general,Informatik, EDV / Programmiersprachen

    The Blender Python API Precision 3D Modeling and Add-on Development (9781484228012) Chris Conlan Books


     

    Product details

    • Paperback 160 pages
    • Publisher Apress; 1st ed. edition (June 15, 2017)
    • Language English
    • ISBN-10 1484228014
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